bcs4313 / Artifacts-Of-DOOM

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Possible conflict between artifact of Doom (not sure about other existing artifacts yet) with EnemyItemDisplays #8

Open KaitoXion opened 1 year ago

KaitoXion commented 1 year ago

As per title, when I try having both Artifact of the Titan and Artifact turned on together with this mod EnemyItemDisplays;

Problem:

FPS drops to very low at about 6-15 FPS at worse case.

Trigger:

when enemy amount on the map increased to a considerable large numbers at about 20.

EnemyItemDisplays https://thunderstore.io/package/TheTimesweeper/EnemyItemDisplays/

My PC spec: CPU: 11th Gen Intel(R) Core(TM) i5-11400H @ 2.70GHz 2.69 GHz RAM: 16.0 GB GPU: Nvidia 3060

Analysis: Likely due to the size change differences thus causing the mod/ program to continuous prompt and attempting to attach the item to the enemy body. I haven't saw any item attached toward a large sized enemy body yet as far as during my 8 hours game runs. However I did experience constant experience of Frame Drop with the worse case scenario as per mentioned above. I checked my system, and during Frame Drop Scenario, my hardware Utilization dropped to worse case of 30% utilization on the gpu as well my my cpu (not significant in drop numbers, so can't be sure. I did notice around close to 10% drops)

I hope this information is something worthy to you. Shall the information I provide proves too much of a annoyance, kindly let me know or ignore my post. Thank you.

I have a contact route of twitter, shall there ever be a need to. Thank you for taking you time to read this post.

bcs4313 commented 1 year ago

Tons of helpful analysis here. However, I'm not sure how reasonable doing a fix for this will be. Mod conflicts are difficult, because I don't really have full control over what's going on. There is a repo for the mod though, so that certainly helps.

KaitoXion commented 1 year ago

Thank you very much even if its just for your kind attempt to look into it.

It's indeed fully understandable that "Mod conflicts are difficult,". Honestly, I did assume that solution to mod conflict is not exactly fixable really. Considering the age of "EnemyItemDisplays" mod,

Therefore, your kind attempt to take a look at it is good enough. Appreciate it.