bcssov / IronyModManager

Mod Manager for Paradox Games. Official Discord: https://discord.gg/t9JmY8KFrV
https://bcssov.github.io/IronyModManager/
MIT License
366 stars 41 forks source link

Launching stellaris fails #420

Closed Martmists-GH closed 1 year ago

Martmists-GH commented 1 year ago

Describe the bug A clear and concise description of what the bug is.

To Reproduce Steps to reproduce the behavior:

  1. Install the Merger of Mods collection
  2. Run the game

Expected behavior The game starts

Logs

Fatal Error
Unhandled error ocurred. Please use this information to file a bug report:

2023-01-03 14:14:38.9666 Version: 1.24.107+37845c91b2
OS Description: Linux 6.1.1-zen1-1-zen #1 ZEN SMP PREEMPT_DYNAMIC Wed, 21 Dec 2022 22:27:59 +0000
Runtime Identifier: arch-x64
 ReactiveUI.UnhandledErrorException: An object implementing IHandleObservableErrors (often a ReactiveCommand or ObservableAsPropertyHelper) has errored, thereby breaking its observable pipeline. To prevent this, ensure the pipeline does not error, or Subscribe to the ThrownExceptions property of the object in question to handle the erroneous case.
 ---> System.ComponentModel.Win32Exception (13): An error occurred trying to start process '/opt/irony-mod-manager-bin/IronyModManager.GameHandler' with working directory '/opt/irony-mod-manager-bin'. Permission denied
   at System.Diagnostics.Process.ForkAndExecProcess(ProcessStartInfo startInfo, String resolvedFilename, String[] argv, String[] envp, String cwd, Boolean setCredentials, UInt32 userId, UInt32 groupId, UInt32[] groups, Int32& stdinFd, Int32& stdoutFd, Int32& stderrFd, Boolean usesTerminal, Boolean throwOnNoExec)
   at System.Diagnostics.Process.StartCore(ProcessStartInfo startInfo)
   at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
   at IronyModManager.Shared.ProcessRunner.RunExternalProcess(String path, String args, Boolean waitForExit) in D:\Working\IronyModManager\src\IronyModManager.Shared\ProcessRunner.cs:line 129
   at IronyModManager.Services.ExternalProcessHandlerService.LaunchSteamAsync(IGame game) in D:\Working\IronyModManager\src\IronyModManager.Services\ExternalProcessHandlerService.cs:line 110
   at IronyModManager.ViewModels.Controls.ModHolderControlViewModel.<>c__DisplayClass177_0.<g__ensureSteamIsRunning|21>d.MoveNext() in D:\Working\IronyModManager\src\IronyModManager\ViewModels\Controls\ModHolderControlViewModel.cs:line 877
--- End of stack trace from previous location ---
   at IronyModManager.ViewModels.Controls.ModHolderControlViewModel.<>c__DisplayClass177_0.<g__launchGame|22>d.MoveNext() in D:\Working\IronyModManager\src\IronyModManager\ViewModels\Controls\ModHolderControlViewModel.cs:line 924
--- End of stack trace from previous location ---
   at IronyModManager.ViewModels.Controls.ModHolderControlViewModel.<>c__DisplayClass177_0.<b__23>d.MoveNext() in D:\Working\IronyModManager\src\IronyModManager\ViewModels\Controls\ModHolderControlViewModel.cs:line 954
   --- End of inner exception stack trace ---
   at ReactiveUI.RxApp.<>c__DisplayClass9_0.<.cctor>b__2()
   at System.Reactive.Concurrency.Scheduler.Invoke(Action action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 253
   at System.Reactive.Concurrency.Scheduler.<>c.b__74_0(IScheduler _, Action a) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 37
   at Avalonia.Threading.AvaloniaScheduler.Schedule[TState](TState state, TimeSpan dueTime, Func`3 action) in /_/src/Avalonia.Base/Threading/AvaloniaScheduler.cs:line 73
   at System.Reactive.Concurrency.Scheduler.Schedule(IScheduler scheduler, Action action) in /_/Rx.NET/Source/src/System.Reactive/Concurrency/Scheduler.Simple.cs:line 37
   at ReactiveUI.RxApp.<>c.<.cctor>b__9_1(Exception ex)
   at System.Reactive.AnonymousSafeObserver`1.OnNext(T value) in /_/Rx.NET/Source/src/System.Reactive/AnonymousSafeObserver.cs:line 54
   at System.Reactive.ObserveOnObserverNew`1.DrainStep(ConcurrentQueue`1 q) in /_/Rx.NET/Source/src/System.Reactive/Internal/ScheduledObserver.cs:line 559
   at System.Reactive.ObserveOnObserverNew`1.DrainShortRunning(IScheduler recursiveScheduler) in /_/Rx.NET/Source/src/System.Reactive/Internal/ScheduledObserver.cs:line 516
   at Avalonia.Threading.AvaloniaScheduler.<>c__DisplayClass4_1`1.b__1() in /_/src/Avalonia.Base/Threading/AvaloniaScheduler.cs:line 47
   at Avalonia.Threading.JobRunner.RunJobs(Nullable`1 priority) in /_/src/Avalonia.Base/Threading/JobRunner.cs:line 37
   at Avalonia.X11.X11PlatformThreading.CheckSignaled() in /_/src/Avalonia.X11/X11PlatformThreading.cs:line 164
   at Avalonia.X11.X11PlatformThreading.RunLoop(CancellationToken cancellationToken) in /_/src/Avalonia.X11/X11PlatformThreading.cs:line 205
   at Avalonia.Threading.Dispatcher.MainLoop(CancellationToken cancellationToken) in /_/src/Avalonia.Base/Threading/Dispatcher.cs:line 65
   at Avalonia.Controls.ApplicationLifetimes.ClassicDesktopStyleApplicationLifetime.Start(String[] args) in /_/src/Avalonia.Controls/ApplicationLifetimes/ClassicDesktopStyleApplicationLifetime.cs:line 120
   at Avalonia.ClassicDesktopStyleApplicationLifetimeExtensions.StartWithClassicDesktopLifetime[T](T builder, String[] args, ShutdownMode shutdownMode) in /_/src/Avalonia.Controls/ApplicationLifetimes/ClassicDesktopStyleApplicationLifetime.cs:line 209
   at IronyModManager.Program.Main(String[] args) in D:\Working\IronyModManager\src\IronyModManager\Program.cs:line 96

Version:

bcssov commented 1 year ago

Try setting chmod +x on gamehandler binary manually and report the issue to the maintainer of the AUR repo.

github-actions[bot] commented 1 year ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.