Closed IkeaSteven closed 7 months ago
Just delete from documents folder dlc_load json. It's corrupt.
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Describe the bug The Launcher Crashes when trying to start the modded game. Or after restart of the Launcher and adding Game executable manually. After 1-2 seconds of the launcher being started it Crashes.
To Reproduce Steps to reproduce the behavior:
Expected behavior Modded version starts & Launcher not crashing without removing eu4.exe from Game executable after restart of launcher and stoppping of Eu4
Screenshots
After Restart and starting the Game after manualy adding Game executable
Logs Error Log: [localize.cpp:671]: Localization hash collision found, more info in text.log! Language: l_german [localize.cpp:671]: Localization hash collision found, more info in text.log! Language: l_german
Log:/Fatal Error Log: 2024-01-26 00:17:11.7915 Version: 1.25.161+5094d15b6d OS Description: Microsoft Windows 10.0.19045 Runtime Identifier: win10-x64 Newtonsoft.Json.JsonReaderException: Invalid property identifier character: {. Path '', line 2, position 0. at Newtonsoft.Json.JsonTextReader.ParseProperty() at Newtonsoft.Json.JsonTextReader.ParseObject() at Newtonsoft.Json.JsonReader.ReadAndAssert() at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value) at IronyModManager.IO.Mods.Exporter.JsonExporter.LoadPdxModelAsync[T](String path) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 156 at IronyModManager.IO.Mods.Exporter.JsonExporter.GetDisabledDLCAsync(DLCParameters parameters) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 113 at IronyModManager.Services.DLCService.SyncStateAsync(IGame game, IReadOnlyCollectionb__69_0() in IronyModManager\ViewModels\Controls\ActionsControlViewModel.cs:line 200
2024-01-26 00:42:42.8350 Version: 1.25.161+5094d15b6d
OS Description: Microsoft Windows 10.0.19045
Runtime Identifier: win10-x64
Newtonsoft.Json.JsonReaderException: Invalid property identifier character: {. Path '', line 2, position 0.
at Newtonsoft.Json.JsonTextReader.ParseProperty()
at Newtonsoft.Json.JsonTextReader.ParseObject()
at Newtonsoft.Json.JsonTextReader.Read()
at Newtonsoft.Json.JsonReader.ReadAndAssert()
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent)
at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType)
at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value)
at IronyModManager.IO.Mods.Exporter.JsonExporter.LoadPdxModelAsync[T](String path) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 156
at IronyModManager.IO.Mods.Exporter.JsonExporter.GetDisabledDLCAsync(DLCParameters parameters) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 113
at IronyModManager.Services.DLCService.SyncStateAsync(IGame game, IReadOnlyCollection`1 dlc) in IronyModManager.Services\DLCService.cs:line 183
at IronyModManager.ViewModels.Controls.DLCManagerControlViewModel.RefreshDLCAsync(IGame game) in IronyModManager\ViewModels\Controls\DLCManagerControlViewModel.cs:line 126
at IronyModManager.ViewModels.Controls.ActionsControlViewModel.b__69_0() in IronyModManager\ViewModels\Controls\ActionsControlViewModel.cs:line 200
1 dlc) in IronyModManager.Services\DLCService.cs:line 183 at IronyModManager.ViewModels.Controls.DLCManagerControlViewModel.RefreshDLCAsync(IGame game) in IronyModManager\ViewModels\Controls\DLCManagerControlViewModel.cs:line 126 at IronyModManager.ViewModels.Controls.ActionsControlViewModel.<OnActivated>b__69_12() in IronyModManager\ViewModels\Controls\ActionsControlViewModel.cs:line 258 2024-01-26 00:42:22.2482 Version: 1.25.161+5094d15b6d OS Description: Microsoft Windows 10.0.19045 Runtime Identifier: win10-x64 Newtonsoft.Json.JsonReaderException: Invalid property identifier character: {. Path '', line 2, position 0. at Newtonsoft.Json.JsonTextReader.ParseProperty() at Newtonsoft.Json.JsonTextReader.ParseObject() at Newtonsoft.Json.JsonTextReader.Read() at Newtonsoft.Json.JsonReader.ReadAndAssert() at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(JsonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue) at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReader reader, Type objectType, Boolean checkAdditionalContent) at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType) at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings) at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value) at IronyModManager.IO.Mods.Exporter.JsonExporter.LoadPdxModelAsync[T](String path) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 156 at IronyModManager.IO.Mods.Exporter.JsonExporter.GetDisabledDLCAsync(DLCParameters parameters) in IronyModManager.IO\Mods\Exporter\JsonExporter.cs:line 113 at IronyModManager.Services.DLCService.SyncStateAsync(IGame game, IReadOnlyCollection
1 dlc) in IronyModManager.Services\DLCService.cs:line 183 at IronyModManager.ViewModels.Controls.DLCManagerControlViewModel.RefreshDLCAsync(IGame game) in IronyModManager\ViewModels\Controls\DLCManagerControlViewModel.cs:line 126 at IronyModManager.ViewModels.Controls.ActionsControlViewModel.Version:
Additional context Laucher Stable after removing Game executable in between 1-2 seconds