Add a header to each .bin file that defines some additional information as needed. This will be required to fully implement 2D and 3D textures. A binary file can only specify one or the other. This will likely also include a texture set name so indexes don't conflict with other bin files.
Add a header to each.bin file that defines some additional information as needed. This will be required to fully implement 2D and 3D textures. A binary file can only specify one or the other. This will likely also include a texture set name so indexes don't conflict with other bin files.