When a map is marked as infinite, Tiled models it in 50x50 (need to confirm this is constant, but the size of the map is the size of the chunks) tile chunks.
These chunks are effectively tilelayers, but have a x and y position. Should be able to reimplement the tilelayer functionality on chunks, but also taking account for the x, y offsets.
When a map is marked as infinite, Tiled models it in 50x50 (need to confirm this is constant, but the size of the map is the size of the chunks) tile chunks.
These chunks are effectively tilelayers, but have a x and y position. Should be able to reimplement the tilelayer functionality on chunks, but also taking account for the x, y offsets.