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bdfinlayson
/
textula
Text-based adventure game engine played in the terminal and written in Ruby.
MIT License
3
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add command_line_reporter gem to app
#19
bdfinlayson
opened
9 years ago
1
refactor ui for prettier interface
#18
bdfinlayson
opened
9 years ago
0
factor activerecord into project
#17
bdfinlayson
opened
9 years ago
0
factor out highline gem in favor of custom menus
#16
bdfinlayson
opened
9 years ago
0
refactor model methods to account for activerecord
#15
bdfinlayson
opened
9 years ago
1
rename models along rails guidelines
#14
bdfinlayson
closed
9 years ago
1
database fails with multiple games
#13
bdfinlayson
closed
9 years ago
1
refactor sleep patterns
#12
bdfinlayson
opened
9 years ago
0
refactor code to use a single database file that takes multiple tables
#11
bdfinlayson
closed
9 years ago
0
user should be able to print a map of the game to the screen
#10
bdfinlayson
opened
9 years ago
0
add "start game" to menu options
#9
bdfinlayson
closed
9 years ago
2
show main menu when add room program finishes its run
#8
bdfinlayson
closed
9 years ago
1
prevent user from entering duplicate rooms
#7
bdfinlayson
opened
9 years ago
0
users should be able to abort the add room program at any time by entering "quit"
#6
bdfinlayson
opened
9 years ago
0
users should not be able to add duplicate exit directions to a single room (one direction per exit)
#5
bdfinlayson
opened
9 years ago
0
users should be able to add a second room when prompted to enter an exit
#4
bdfinlayson
closed
9 years ago
1
all validation code should be in the models
#3
bdfinlayson
closed
9 years ago
1
sqlite databases do not have a boolean storage class
#2
bdfinlayson
closed
9 years ago
1
in edm, extrapolate out arrays and hashes into separate models
#1
bdfinlayson
closed
9 years ago
1