bdkjones / CodeKit-1-Old

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Add ability to run command after every change #385

Open ProLoser opened 12 years ago

ProLoser commented 12 years ago

On LiveReload, I am able to execute a shell command after every change. This is excellent as I can synchronize files to other folders or lump a large collection of complex tasks into a build script.

It would be REALLY nice if this was available in CodeKit. I can't use CodeKit without the feature in fact.

opb commented 12 years ago

I'd like this too.

thelitek commented 12 years ago

+1. I would use it to move less compiled files outside of project folder, to the place where they belong.

mklement0 commented 12 years ago

+1. Would be handy to have.

bfintal commented 11 years ago

+1 a must have, I just emailed @bdkjones a while ago regarding this.

StefanoRausch commented 11 years ago

+1

bfintal commented 11 years ago

Almost forgot about this thread. @bdkjones emailed with "It's high on my to-do list and should be out in the next few month or two." :+1:

StefanoRausch commented 11 years ago

:+1:

bdkjones commented 11 years ago

Ha, yes. I coded the feature and then went to test it. What I found is that many people plan to run tasks that don't execute quickly. Example: upload files to an FTP server. Then they saved a file over and over and the task kept getting hammered until, finally, everything crashed.

Needless to say, this was a problem. So I had to go back to the drawing board. The good news is that the issue is now solved. The bad news is that it took a virtual ground-up rewrite of how CodeKit processes files. Long story short, the feature is absolutely coming, just not until 2.0, which will be out this spring.

StefanoRausch commented 11 years ago

Good news :)

bfintal commented 11 years ago

Awww! I'm so excited for this feature to arrive!