Open be5invis opened 5 months ago
A quick progress report: After #2293, these symbols are left to be implemented, categorized by their shape:
๐ฑ๐ฑ
๐ทฝ๐ทพ๐ทฟ
The laziest implementation is probably to implement them like mosaics (and hardcoding each dots), but there might be better ways.๐ฏ
๐ฏ
Both have a close equivalent ๐ฏ๐ฏ
so implementations depend on them. Not sure how.๐ฐ๐ฐ
๐ฐ๐ฐ๐ฐ
๐ฑ๐ฑ๐ฑ๐ฑ
๐ทต
๐ฒ ๐ฒก
(Looks like a teletext mosaic to me)๐ฒข๐ฒฃ
๐ฑฅ๐ฑฆ๐ฑง๐ฑจ
๐ฑ๐ฑ
๐ฒ๐ฒ
๐ฑ ๐ฑก๐ฑข๐ฑฃ
๐ฒค๐ฒฅ
๐ฑ๐ฑ
๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ๐ฑ
๐ฑค
(or depending on interpretation, a pinball plunger)๐ฒ๐ฒ๐ฒ๐ฒ๐ฒ
๐ทป๐ทผ
๐ทฆ๐ทง๐ทจ๐ทฉ๐ทช๐ทซ๐ทฌ๐ทญ๐ทฎ๐ทฏ
๐ทธ๐ทน๐ทบ
There are also the non-legacy โ๐ง
that are supposed to be a part of the set, so they will have to look consistent.
๐ฒบ๐ฒป๐ฒผ๐ฒฝ๐ฒพ๐ฒฟ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ
๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ๐ณ
๐ณ๐ณ
๐ณ๐ณ
Literally the only usage I've seen is as an icon for a game producer for the Sharp MZ console.
Visualization in FairfaxHD:
I'm just putting this here because I'll probably run out of things that I can implement soon. I'll need help for the rest.
Some of them may worth just drawing them using any vector graphics software then import them...
There are a lot of symbols under the new Symbols for Legacy Computing Supplement block. Some of them are very tricky to make (like the outlined letters -- we MAY need to build an automated outlining algorithm to generate these).
L2: https://www.unicode.org/L2/L2021/21235r-terminals-supplement.pdf