As of right now, it seems that textured polygons can only be created by
writing a COLLADA file and adding the model to the screen. For dynamic
applications, writing such a file is server-heavy and hard to debug. If we
could create textured polygons on the fly without having to write such a
file, a lot of dynamic applications could be written much easier. It would
be nice to add an image file as texture and change the UV coordinates of
those textures, all through the Google Earth API.
Original issue reported on code.google.com by austin.a...@gmail.com on 20 Jul 2009 at 2:48
Original issue reported on code.google.com by
austin.a...@gmail.com
on 20 Jul 2009 at 2:48