bearworks / URPSeaCloudFog

URP Sea & Clouds & SkyFog
MIT License
45 stars 5 forks source link

importing ocean issue + shader graph material #1

Closed ivanmotta closed 1 year ago

ivanmotta commented 2 years ago

When importing in 2021.3.4f1 the ocean shaders have lots of errors, and can't find a way to use the fog color inside a shader graph. Could you please clarify how to use it? The xclouds and fog work beautifully, just can't integrate to other materials

bearworks commented 2 years ago

Shader Graph is not currently supported, Thank you for your feedback.

I will test it with unity2021

[image: image.png]

Ivan Motta @.***> 于2022年9月21日周三 23:38写道:

When importing in 2021.3.4f1 the ocean shaders have lots of errors, and can't find a way to use the fog color inside a shader graph. Could you please clarify how to use it? The xclouds and fog work beautifully, just can't integrate to other materials

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bearworks commented 1 year ago

image

image

now supports for shadergraph (with a subnode and an unlit shadergraph ) and unity 2021.3

@ivanmotta