Identify Design Opportunities for Mission 2.0 based on the key insights derived from research methods such as: quantitative research, persona design and user journey mapping, heuristic evaluation & task flow mapping
Help documentation and the high-level expectations - Beckn - Retail Redesign Documentation
Goals
[x] Identify design opportunites
Expected Outcome
New features that we can add to the 2.0 application with a goal of creating a fully functional product
Description
Identify Design Opportunities for Mission 2.0 based on the key insights derived from research methods such as: quantitative research, persona design and user journey mapping, heuristic evaluation & task flow mapping Help documentation and the high-level expectations - Beckn - Retail Redesign Documentation
Goals
Expected Outcome
New features that we can add to the 2.0 application with a goal of creating a fully functional product
Acceptance Criteria
Mockups / Wireframes
https://www.figma.com/design/5uWL8UZaebjPkA8RVPlAib/Heuristic-Evaluation-Kuza?node-id=0-1&t=tPUV18GIw9I7u9cs-1
Product Name
Mission 2.0 Project
Domain
UX Design
Tech Skills Needed
Complexity
High
Category
Research & Planning
Sub Category
User Experience Design