becomePain / kwaak3

Automatically exported from code.google.com/p/kwaak3
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HTC Desire HD A9191 can not start up #180

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. build latest code
2. install the apk
3. launch it
4. hit "Start game", it will be black,and then back to "Start game"

What is the expected output? What do you see instead?
how can i Start game?

What version of the product are you using? On what operating system?
HTC Desire HD A9191, Android 2.3.5
latest code download from http://kwaak3.googlecode.com/svn/trunk/

Please provide any additional information below.
kwaak3_test_v11f.apk can start up.

Original issue reported on code.google.com by williamv...@gmail.com on 17 Feb 2013 at 9:25

GoogleCodeExporter commented 8 years ago
some log:

02-17 16:54:51.635: D/ATRecorder(28271): com.htc.autotest.dlib.RecordEngine in 
loader dalvik.system.DexClassLoader@40547cc0
02-17 16:54:51.635: D/WindowManagerImpl(28271): addView, new view, mViews[0]: 
com.android.internal.policy.impl.PhoneWindow$DecorView@4053d790
02-17 16:54:53.817: D/View(28271): onTouchEvent: viewFlags: 0x18004001
02-17 16:54:53.817: D/View(28271): onTouchEvent: isFocusable: true, 
isFocusableInTouchMode: false, isFocused: false; focusTaken: false
02-17 16:54:54.287: D/dalvikvm(28271): Trying to load lib 
/data/data/org.kwaak3/lib/libkwaakjni.so 0x4051ca30
02-17 16:54:54.287: D/dalvikvm(28271): Added shared lib 
/data/data/org.kwaak3/lib/libkwaakjni.so 0x4051ca30
02-17 16:54:54.287: E/Quake_JNI(28271): Library path not set, trying 
/data/data/org.kwaak3/lib
02-17 16:54:54.297: D/ATRecorder(28271): com.htc.autotest.dlib.RecordEngine in 
loader dalvik.system.DexClassLoader@405542c8
02-17 16:54:54.297: D/WindowManagerImpl(28271): addView, new view, mViews[1]: 
com.android.internal.policy.impl.PhoneWindow$DecorView@405510a0
02-17 16:54:54.347: D/libEGL(28271): loaded /system/lib/egl/libGLES_android.so
02-17 16:54:54.347: D/libEGL(28271): loaded /system/lib/egl/libEGL_adreno200.so
02-17 16:54:54.397: D/libEGL(28271): loaded 
/system/lib/egl/libGLESv1_CM_adreno200.so
02-17 16:54:54.397: D/libEGL(28271): loaded 
/system/lib/egl/libGLESv2_adreno200.so
02-17 16:54:54.427: D/Quake_JAVA(28271): onSurfaceChanged
02-17 16:54:54.427: D/Quake(28271): Inside Quake3 source!
02-17 16:54:54.427: D/Quake_DEBUG(28271): ioq3 1.36 linux-arm Mar  2 2011
02-17 16:54:54.427: D/Quake_DEBUG(28271): ----- FS_Startup -----
02-17 16:54:54.507: D/Quake_DEBUG(28271): Current search path:
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak8.pk3 (9 
files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak7.pk3 (4 
files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak6.pk3 
(64 files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak5.pk3 (7 
files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak4.pk3 
(272 files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak3.pk3 (4 
files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak2.pk3 
(148 files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak1.pk3 
(26 files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3/pak0.pk3 
(3539 files)
02-17 16:54:54.507: D/Quake_DEBUG(28271): /mnt/sdcard/quake3/baseq3
02-17 16:54:54.507: D/Quake_DEBUG(28271): //baseq3
02-17 16:54:54.507: D/Quake_DEBUG(28271): ----------------------
02-17 16:54:54.507: D/Quake_DEBUG(28271): 4073 files in pk3 files
02-17 16:54:54.507: D/Quake_DEBUG(28271): execing default.cfg
02-17 16:54:54.527: D/Quake_DEBUG(28271): execing q3config.cfg
02-17 16:54:54.557: D/Quake_DEBUG(28271): couldn't exec autoexec.cfg
02-17 16:54:54.557: D/Quake_DEBUG(28271): Hunk_Clear: reset the hunk ok
02-17 16:54:54.557: D/Quake_DEBUG(28271): ----- Client Initialization -----
02-17 16:54:54.557: D/Quake_DEBUG(28271): Couldn't read q3history.
02-17 16:54:54.557: D/Quake_DEBUG(28271): ----- Initializing Renderer ----
02-17 16:54:54.567: D/Quake_DEBUG(28271): -------------------------------
02-17 16:54:54.567: D/Quake_DEBUG(28271): QKEY found.
02-17 16:54:54.567: D/Quake_DEBUG(28271): ----- Client Initialization Complete 
-----
02-17 16:54:55.929: D/Quake_DEBUG(28271): ----- R_Init -----
02-17 16:54:55.939: D/Quake_DEBUG(28271): Initializing OpenGL subsystem
02-17 16:54:55.939: D/Quake_DEBUG(28271): Initializing OpenGL extensions
02-17 16:54:55.939: D/Quake_DEBUG(28271): ...GL_EXT_texture_compression_s3tc 
not found
02-17 16:54:55.939: D/Quake_DEBUG(28271): ...GL_S3_s3tc not found
02-17 16:54:55.939: D/Quake_DEBUG(28271): ...using GL_ARB_multitexture
02-17 16:54:55.939: D/Quake_DEBUG(28271): ...GL_EXT_compiled_vertex_array not 
found
02-17 16:54:55.939: D/Quake_DEBUG(28271): ...GL_EXT_texture_filter_anisotropic 
not found
02-17 16:54:55.939: D/Quake_DEBUG(28271): ------------------
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_VENDOR: Qualcomm
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_RENDERER: Adreno 205
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_VERSION: OpenGL ES-CM 1.1
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_EXTENSIONS: 
GL_AMD_compressed_3DC_texture GL_AMD_compressed_ATC_texture 
GL_AMD_performance_monitor GL_APPLE_texture_2D_limited_npot 
GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 
GL_EXT_texture_type_2_10_10_10_REV GL_OES_blend_equation_separate 
GL_OES_blend_func_separate GL_OES_blend_subtract 
GL_OES_compressed_ETC1_RGB8_texture GL_OES_compressed_paletted_texture 
GL_OES_depth_texture GL_OES_draw_texture GL_OES_framebuffer_object 
GL_OES_matrix_palette GL_OES_packed_depth_stencil GL_OES_point_size_array 
GL_OES_point_sprite GL_OES_read_format GL_OES_rgb8_rgba8 GL_OES_stencil_wrap 
GL_OES_EGL_image GL_OES_texture_cube_map GL_OES_texture_env_crossbar 
GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear 
GL_OES_texture_npot GL_OES_texture_mirrored_repeat GL_QCOM_binning_control 
GL_QCOM_extended_get GL_QCOM_tiled_rendering
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_MAX_TEXTURE_SIZE: 4096
02-17 16:54:55.939: D/Quake_DEBUG(28271): GL_MAX_TEXTURE_UNITS_ARB: 2
02-17 16:54:55.939: D/Quake_DEBUG(28271): PIXELFORMAT: color(16-bits) Z(24-bit) 
stencil(8-bits)
02-17 16:54:55.939: D/Quake_DEBUG(28271): MODE: 3, 800 x 480 fullscreen hz:
02-17 16:54:55.939: D/Quake_DEBUG(28271): N/A
02-17 16:54:55.939: D/Quake_DEBUG(28271): GAMMA: software w/ 0 overbright bits
02-17 16:54:55.939: D/Quake_DEBUG(28271): rendering primitives:
02-17 16:54:55.939: D/Quake_DEBUG(28271): single glDrawElements
02-17 16:54:55.939: D/Quake_DEBUG(28271): texturemode: GL_LINEAR_MIPMAP_NEAREST
02-17 16:54:55.939: D/Quake_DEBUG(28271): picmip: 1
02-17 16:54:55.939: D/Quake_DEBUG(28271): texture bits: 0
02-17 16:54:55.939: D/Quake_DEBUG(28271): multitexture: enabled
02-17 16:54:55.939: D/Quake_DEBUG(28271): compiled vertex arrays: enabled
02-17 16:54:55.939: D/Quake_DEBUG(28271): texenv add: enabled
02-17 16:54:55.939: D/Quake_DEBUG(28271): compressed textures: disabled
02-17 16:54:55.939: D/Quake_DEBUG(28271): HACK: using vertex lightmap 
approximation
02-17 16:54:55.949: D/Quake_DEBUG(28271): Initializing Shaders
02-17 16:54:56.369: D/Quake_DEBUG(28271): ----- finished R_Init -----
02-17 16:54:56.389: D/Quake_DEBUG(28271): ------ Initializing Sound ------
02-17 16:54:56.389: D/Quake_DEBUG(28271): Initializing Android Sound subsystem
02-17 16:54:56.399: D/Quake_DEBUG(28271): ----- Sound Info -----
02-17 16:54:56.399: D/Quake_DEBUG(28271):     1 stereo
02-17 16:54:56.399: D/Quake_DEBUG(28271): 32768 samples
02-17 16:54:56.399: D/Quake_DEBUG(28271):    16 samplebits
02-17 16:54:56.399: D/Quake_DEBUG(28271):  4096 submission_chunk
02-17 16:54:56.399: D/Quake_DEBUG(28271): 44100 speed
02-17 16:54:56.399: D/Quake_DEBUG(28271): 0x45c9e008 dma buffer
02-17 16:54:56.399: D/Quake_DEBUG(28271): No background file.
02-17 16:54:56.399: D/Quake_DEBUG(28271): ----------------------
02-17 16:54:56.399: D/Quake_DEBUG(28271): Sound initialization successful.
02-17 16:54:56.399: D/Quake_DEBUG(28271): --------------------------------
02-17 16:54:56.609: D/Quake_DEBUG(28271): Sound memory manager started
02-17 16:54:56.609: D/Quake_DEBUG(28271): Loading dll file ui.
02-17 16:54:56.619: D/Quake_DEBUG(28271): 
Sys_LoadDll(///data/data/org.kwaak3/lib/libuiarm.so)...
02-17 16:54:56.629: D/Quake_DEBUG(28271): 
Sys_LoadDll(///data/data/org.kwaak3/lib/libuiarm.so): succeeded ...
02-17 16:54:56.629: D/Quake_DEBUG(28271): Sys_LoadDll(ui) found vmMain function 
at 0x80c08a0c
02-17 16:54:56.740: D/Quake_DEBUG(28271): 35 arenas parsed
02-17 16:54:56.750: D/Quake_DEBUG(28271): 32 bots parsed
02-17 16:54:57.080: D/Quake_DEBUG(28271): --- Common Initialization Complete ---
02-17 16:54:57.080: D/Quake_DEBUG(28271): Hostname: localhost
02-17 16:54:57.090: D/Quake_DEBUG(28271): IP: 127.0.0.1
02-17 16:54:57.090: D/Quake_DEBUG(28271): Opening IP6 socket: [::]:27960
02-17 16:54:57.090: D/Quake_DEBUG(28271): Opening IP socket: 0.0.0.0:27960
02-17 16:54:57.090: D/Quake_DEBUG(28271): tty console mode disabled
02-17 16:54:57.090: D/Quake_DEBUG(28271): ----- CL_Shutdown -----
02-17 16:54:57.090: D/Quake_DEBUG(28271): SNDDMA_ShutDown
02-17 16:54:57.090: D/Quake_DEBUG(28271): RE_Shutdown( 1 )
02-17 16:54:57.100: D/Quake_DEBUG(28271): -----------------------
02-17 16:54:57.590: D/ATRecorder(28361): com.htc.autotest.dlib.RecordEngine in 
loader dalvik.system.DexClassLoader@4052ec30
02-17 16:54:57.620: D/WindowManagerImpl(28361): addView, new view, mViews[0]: 
com.android.internal.policy.impl.PhoneWindow$DecorView@40521af8

Original comment by williamv...@gmail.com on 17 Feb 2013 at 9:27