Closed GoogleCodeExporter closed 8 years ago
Have you got a task killer installed to remove background processes first?
Original comment by garethga...@gmail.com
on 28 Feb 2010 at 12:35
Oh... I restarted my phone and now it works... Strange... Beside it, that's a
really
great port! Now the perfect thing should be on screen button! =)
Original comment by Riennest...@gmail.com
on 28 Feb 2010 at 1:03
I noticed the intro level was very slow (the one with Crash)
Maybe its that mirror texture or something.
But if you start a skirmish and choose a different level it runs great
Original comment by David.1...@gmail.com
on 1 Mar 2010 at 1:58
The intro level is very heavy. It uses a lot of shadows and complex lighting.
Original comment by roderick...@gmail.com
on 2 Mar 2010 at 3:51
it works on my nexus one, but how do you control
i can either 'move' or 'shoot' cant do both
since trackball/screen is the only method we have?
Original comment by samy1...@gmail.com
on 8 Mar 2010 at 12:50
I just resumed work on kwaak3. On my nexus the intro level is quite slow
indeed. Other levels should be a lot better. In a new build (not uploaded yet)
you can also run timedemos for benchmarking. Using default settings with or
without audio you get respectively 19.5fps and 21.3fps. If lightmaps (a form of
lighting) are disabled, the performance improves to 25fps and 28.4fps, that's
under heavy situations.
Apart from this map performance is decent for this GPU.
Original comment by thunderb...@gmail.com
on 11 Jul 2010 at 1:05
Original issue reported on code.google.com by
Riennest...@gmail.com
on 28 Feb 2010 at 12:00