I've been considering how the addition of State Scripts might be used to simplify the overall codebase of Platformer+. Rather than having a special amount on the first frame of jumping, for instance, this could just be included on the state script. Similarly, air and ground friction could be controlled with state scripts.
This needs to be tested to see if there is an actual performance benefit.
I've been considering how the addition of State Scripts might be used to simplify the overall codebase of Platformer+. Rather than having a special amount on the first frame of jumping, for instance, this could just be included on the state script. Similarly, air and ground friction could be controlled with state scripts.
This needs to be tested to see if there is an actual performance benefit.