When connecting via the proxy, chunks sometimes disappear from the client (see attached screenshot). This makes it hard to do proper captures. The resulting worlds are completely fine, however.
This does not happen if not connecting via the proxy.
For some reason, I cannot get this to occur when using -extra-debug, to the point where I use the flag as a workaround for this issue. That said, I can easily reproduce this with a regular capture, which I can attach if it's either fine to share publicly or if you can share your public GPG key.
To Reproduce
Run either worlds or capture subcommand without -extra-debug and connect to the server
Travel around the world, chances are you will find a missing chunk in 5 minutes or less
Expected behavior
All chunks load on the client.
Screenshots
Desktop (please complete the following information):
OS: Debian GNU/Linux Unstable
Version: 1.39.1-32
Minecraft Version: 1.21.2 (unofficial Linux launcher)
Describe the bug
When connecting via the proxy, chunks sometimes disappear from the client (see attached screenshot). This makes it hard to do proper captures. The resulting worlds are completely fine, however.
This does not happen if not connecting via the proxy.
For some reason, I cannot get this to occur when using
-extra-debug
, to the point where I use the flag as a workaround for this issue. That said, I can easily reproduce this with a regular capture, which I can attach if it's either fine to share publicly or if you can share your public GPG key.To Reproduce
worlds
orcapture
subcommand without-extra-debug
and connect to the serverExpected behavior
All chunks load on the client.
Screenshots
Desktop (please complete the following information):
Additional context
None.
attach packets.log.gpg (not always necessary)
Cannot reproduce with
-extra-debug
.