Closed sekkit closed 3 years ago
I'm guessing it would be possible; however, I have no idea what would be involved, and, it's not a priority for me personally.
I tried with Ironpython and it worked with Unity except il2cpp compilation. Just load some assemblies dlls from Unity engine, then you can call them in python script. But native cpython I reckon PythonNet wrapper should be involved. https://github.com/pythonnet/pythonnet
hi, I successfully run pythonnet in Unity with some mods. and now working with il2cpp, linking with Python static lib .a, to see if it works fine with iOS.
@zhangyl08 I am also looking for the way to run python(numpy) in Unity iOS project, does PythonNet work fine when converting into xcode? or it is better using Python-Apple-support? Thanks
Closing as the original question has been answered.
Mono runtime with Python iOS/android/macOS/Windows support, is that possible?