Closed michelcrypt4d4mus closed 1 month ago
Thanks for the report; however, this is operating as intended and documented (app; Xcode). This is because the Xcode template involves compiling the final icon from source, whereas the app template relies on the user providing a pre-compiled icon. As an end-user won't normally need to use both the app and Xcode template for a given project, I don't consider the different format requirements to be a significant imposition.
There is a long-standing feature request (#386) to be able to minimise the number of supplied icons by providing a single high-resolution image and backfill the remaining icons from that single starting point; if this were to be implemented, the inconsistencies between the two platforms would become less significant.
cool. as a suggestion then i would link from this part of the documentation which is what i was reading as a new user to the links you provided. as a new user i have been reading a lot of the documentation and i never found those sections.
Describe the bug
Building
macos app
and buildingmacos Xcode
cannot recognize the same icon path -macos app
uses the specified icons without issue whereasmacos Xcode
does not.Steps to reproduce
Run
briefcase build macos app --update-resources
andbriefcase build macos Xcode --update-resources
in project with an icons configuration.Expected behavior
Xcode
andapp
shouldn't require separate icons configurations.Screenshots
No response
Environment
Logs
Building
macos app
:Building
macos Xcode
:Additional context
No response