Open MomoDeLuxe opened 2 years ago
Do you have any solution? 😕
Just wanted y'all to know that you can use my fork: https://github.com/alexmercerind/fijkplayer.
It doesn't crash on iOS 16. The workaround isn't ideal, but my intended approach wasn't working.
Thanks!
Thanks, very useful given the current maintenance status of the project.
Describe the bug App crash iOS when exit to background
What attempts have you made to resolve this error ? Default template with release build iOS. Test app via TestFlight
To Reproduce
Steps to reproduce the behavior:
Expected behavior To exit APP.
fijkplayer version Latest v0.10.1
Smartphone (please complete the following information):
Additional context Crash log: Thread 36 name: Thread 36 Crashed: 0 Flutter 0x0000000106e15b8c -[FlutterEngine textureFrameAvailable:] + 32 1 Runner 0x0000000104709c28 vout_display_overlay + 941096 (ijksdl_vout_ios_gles2.m:146) 2 Runner 0x00000001046f48e0 video_display2 + 854240 (ff_ffplay.c:1101) 3 Runner 0x00000001046f29a0 video_refresh_thread + 846240 (ff_ffplay.c:3840) 4 Runner 0x00000001046f6d58 SDL_RunThread + 863576 (ijksdl_thread_ios.m:33) 5 libsystem_pthread.dylib 0x00000001dbd9c3a4 _pthread_start + 116 (pthread.c:891) 6 libsystem_pthread.dylib 0x00000001dbd9a9fc thread_start + 8