begin-theadventure / dxvk-caches

/OUTDATED for DXVK 2.0+/DXVK state caches to reduce stuttering!
https://sam.nl.tab.digital/s/oZRKz5So2B8gbzY
zlib License
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State cache for A Plague Tale: Requiem #52

Closed DemonKingSwarn closed 1 year ago

DemonKingSwarn commented 1 year ago

its a directx 12 game so VKD3D is required.

begin-theadventure commented 1 year ago

Cache also exists for VKD3D just like for DXVK? I didn't know about that, hmm..

DemonKingSwarn commented 1 year ago

yep it does exist for vkd3d too

begin-theadventure commented 1 year ago

Thanks for this pull request, I didn't know that vkd3d-proton has a cache just like DXVK. I created another repository just for VKD3D-Proton caches: https://github.com/begin-theadventure/vkd3d-proton-caches so open a pull request there. Though unfortunately there is no tool like dxvk-cache-tool for vkd3d, so I won't be able to merge, see the entries, etc.

begin-theadventure commented 1 year ago

I asked and sharing it isn't worth it: https://github.com/HansKristian-Work/vkd3d-proton/issues/1351#issuecomment-1360152451