behavior3 / behavior3editor

An awesome online visual editor for Behavior3 (Behavior Trees Visual Editor)
MIT License
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Feature request: Hierarchical (custom) nodes [$10] #23

Open Dennis1000 opened 8 years ago

Dennis1000 commented 8 years ago

If you have a lot of custom nodes, the editor view gets messy with a plain list of custom nodes. How about adding a "Parent" property to the (ui)-basenode, which would make it possible to have a (custom) nodes tree in the left pane of the editor:

Nodes

Actions |-Default | |-Failer | |-Succeeder |-Custom | |-Player | | |- Combat | | | |- UseSword | | | |- UseKnife ..... with the option of folding/unfolding those trees..

--- There is a **[$10 open bounty](https://www.bountysource.com/issues/35697517-feature-request-hierarchical-custom-nodes?utm_campaign=plugin&utm_content=tracker%2F18331319&utm_medium=issues&utm_source=github)** on this issue. Add to the bounty at [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F18331319&utm_medium=issues&utm_source=github).
renatopp commented 8 years ago

Agreed, I already did something similar in http://ghost.renatopp.com