In some future release, I want to change the overall visual of the blocks and canvas. This issue is only for discussion until then, when I will break it into several small issues.
Using the figure above as reference:
Block shapes: all blocks are homogeneous, categories are differentiated by color and an icon on the top-right side. This modification is useful for the addition of more complete block information and make things more readable;
Block information: a block contains its title (with emphasis), its name (which is very important to show, and the current editor does not do), its description as tool tip; and all its properties; Blocks without properties (e.g., the root block) do not show the properties body;
Selection Highlight: currently, the selection highlight is made by creating a shadow around the block, which is pretty heavy (try to select and move a hundred blocks). In the new visual, the highlight is a simple box behind the block;
Grouping Notes: based on the unreal engine blueprint, would be cool to have some "group" feature. In this case, you can select the nodes you want and create a group, which will resize automatically with new rearranges;
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In some future release, I want to change the overall visual of the blocks and canvas. This issue is only for discussion until then, when I will break it into several small issues.
Using the figure above as reference: