behdad / box2d

Automatically exported from code.google.com/p/box2d
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Bodies not colliding #173

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Use the testbed test provided

What is the expected output? What do you see instead?
Expect the thrown body to collide with the jointed body, but instead the thrown 
body goes right through it.

What version of the product are you using? On what operating system?
Rev 141, Mac os x

Please provide any additional information below.

Original issue reported on code.google.com by toucansa...@gmail.com on 23 Jan 2011 at 3:40

Attachments:

GoogleCodeExporter commented 9 years ago
it collides correctly if you use `SetLinearVelocity(b2Vec2(0,100));` instead of 
applying force

Original comment by toucansa...@gmail.com on 23 Jan 2011 at 3:42

GoogleCodeExporter commented 9 years ago
I'm sorry, disregard this, i didn't turn bullet on

Original comment by toucansa...@gmail.com on 23 Jan 2011 at 4:27

GoogleCodeExporter commented 9 years ago

Original comment by erinca...@gmail.com on 3 Feb 2011 at 8:11