In file Box2D/Collision/b2DynamicTree.h:
27 #define B2_USE_DYNAMIC_TREE 1
28 #define B2_USE_BRUTE_FORCE 0
29
30 #if B2_USE_DYNAMIC_TREE
...
289 #elif B2_USE_BRUTE_FORCE 0
...
473 #endif
I assume that line 289 should read "#elif B2_USE_BRUTE_FORCE", without the
trailing zero
Original issue reported on code.google.com by fcoelh...@gmail.com on 12 Jun 2011 at 11:40
Original issue reported on code.google.com by
fcoelh...@gmail.com
on 12 Jun 2011 at 11:40