The song got Crash And Other one the game Crashes and closed the app.
Command Prompt/Terminal logs (if existing)
Don't use the command
Use virtual studio code to fix it
openfl/events/SampleDataEvent.hx (line 189)
openfl/media/Sound.hx (line 748)
flixel/sound/FlxSound.hx (line 623)
flixel/sound/FlxSound.hx (line 487)
states/PlayState.hx (line 1224)
states/PlayState.hx (line 1694)
flixel/FlxState.hx (line 203)
flixel/FlxGame.hx (line 752)
flixel/FlxGame.hx (line 682)
flixel/FlxGame.hx (line 556)
openfl/events/EventDispatcher.hx (line 444)
openfl/display/DisplayObject.hx (line 1400)
To be consistent with flash the listener function registered to SampleDataEvent has to provide between 2048 and 8192 samples.
Are you modding a build from source or with Lua?
Source
What is your build target?
Neko, HashLink, or other build system
Did you edit anything in this build? If so, mention or summarize your changes.
Describe your bug here.
The song got Crash And Other one the game Crashes and closed the app.
Command Prompt/Terminal logs (if existing)
Are you modding a build from source or with Lua?
Source
What is your build target?
Neko, HashLink, or other build system
Did you edit anything in this build? If so, mention or summarize your changes.
Fix this problem