belathus / Wanderlust-Renewed

Minecraft 1.12.2 Modpack focused on exploration
MIT License
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Floralchemy Values #308

Open Alan19 opened 5 years ago

Alan19 commented 5 years ago

Looks like we need to specify which fluids generate mana.

belathus commented 5 years ago

Hm. So, the conversion rate of fuel to mana is 2:1 for solid fuel in the endoflame. So, a piece of charcoal which has a burn time of 1600 ticks would produce 800 mana.

Diesel produces 4096 rf/t for 125 ticks, or 1 bucket produces 512,000 rf. A stirling generator from EIO with an octadic capacitor produces 128,000 rf at 80rf/t with one charcoal. Not sure we'd want to use octadic stirling generator as the base, as most other mods are less efficient than this. I think double-layer generates 32,000rf at 40rf/t. If we use a similar conversion ratio, a bucket of diesel fuel would produce 3,200 mana, which is half as much as an entropinnyum would produce from a single explosion. If we go closer to the double-layer capacitor for the base, a bucket of diesel fuel would produce 12,800, which would make the petropetunia pretty damn effective.

Anyway, I'll continue to think about this later.

Edit: it is later: I've done a little more research on other methods of generating power, and I've learned that Thermal Expansion's steam dynamo generates 24,000 rf at 80 rf/t on charcoal and 32,000 rf on coal (both charcoal and coal have the same fuel value, so it is clear that TE decided to distinguish between them), placing it on par with the stirling generator with an octadic capacitor. Although, the steam dynamo can be made more efficient with upgrades, it looks like it caps out at +60%, which no where near matches that of the stirling generator's maximum efficiency.

I'm thinking that we should basically use the conversion of 1/80th the RF value of the fuel when determining how much mana the flower should produce. If we use the same rate as a diesel generator (I don't think we should; we should use lower, encouraging the use of more petropetunias), we'd be making 50 mana per tick, which is the equivalent of 25 endoflames.

I'm thinking we should actually use a value of 8 mana per tick for 800 ticks for 6,400 total mana produced per bucket of diesel fuel.