1) include more intermediate states for the characters
2) at the end (win state), the characters leave the screen after a timeout interval
3) the game window is then reset to the initial state
4) added a "click" test: if the goat is clicked, the console outputs "Goat was clicked"
1) include more intermediate states for the characters 2) at the end (win state), the characters leave the screen after a timeout interval 3) the game window is then reset to the initial state 4) added a "click" test: if the goat is clicked, the console outputs "Goat was clicked"
Team members: Corina, Prince Original code: Ha