Correct error that caused wrapper to restart twice when a new config section was added.
Continued improvements to UUID reliability
create a player.uuid property that reliably returns the very best (online)
UUID it can find. This uuid is used to positively ID a player for purposes
of uniquely identifying that player no matter what name they have.
Finished player.connect() function.
Include sample hubworlds plugin in examples and Stable plugins.
Correct bugs in inventory packet set_slot handling.
Correct bugs in SLOT reading and sending.
removed last of packet.send and packet.read deprecated methods, which will not be in the release.