bendmorris / spinehaxe

Spine runtime for Haxe 3. Based on current AS3/libgdx runtimes.
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Mesh deforms #17

Closed JayArmstrongGames closed 7 years ago

JayArmstrongGames commented 9 years ago

Hi there, this is a great resource thanks you so much! But will there be support for mesh deforms any time soon?

mepsoid commented 9 years ago

Mesh deforms supported at least in the flash target.

bendmorris commented 7 years ago

They are supported in the runtime and OpenFL renderer.