Closed ehudros closed 10 years ago
It looks like SkeletonRenderer has gotten out of sync with the rest of the project, so I'm updating it now and will add a sample.
SpinePunk might also be of help. It's a renderer for HaxePunk, but with a little modification to remove the HaxePunk-specific parts it should run in OpenFL: https://github.com/bendmorris/SpinePunk
This should be working now. I've created a sample in the samples/ directory - if you run openfl test (neko/cpp/html5/flash/etc.) from that directory, you should see a working demo. Please let me know if anything is still not working correctly.
Works well, but there are still some compilation errors in the Debug Renderer (of the same sort, just need to replace the "get" style methods with direct access to members.
This has been fixed as well.
Hey, I'm trying SpineHaxe and getting this error: src/spinehaxe/platform/nme/renderers/SkeletonRenderer.hx:80: characters 19-47 : spinehaxe.attachments.RegionAttachment has no field getVertices
Am I missing something? This is from the master trunk.
Thanks :)