Closed jhice closed 9 years ago
in SkeletonBounds.hx: Truncate polygon vertices that are added in the process. Missing code from libgdx and AS3 runtimes solves the problem. See issue #19.
in SkeletonBounds.hx: Truncate polygon vertices that are added in the process. Missing code from libgdx and AS3 runtimes solves the problem. See issue #19.