benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Fix multi-planet evaluation texture problem #125

Open benelot opened 9 years ago

benelot commented 9 years ago

There seems to be a bigger issue when usng multiple terrains at once.i asked how it is done at the ogre forum. The hills implementation is on hold until I know how it is done.