benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
29 stars 5 forks source link

Integrate joint callbacks to run controllers and use substeps to make the simulation faster #151

Closed benelot closed 9 years ago

benelot commented 9 years ago

Not a good idea because the interpolations might mess with the chaotic controllers.