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(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Implement JointVelocityceptor
#168
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benelot
closed
9 years ago
benelot
commented
9 years ago
-Must work -Savable/Loadable
-Must work -Savable/Loadable