benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Find out why some creatures do not fall over easily #200

Closed benelot closed 8 years ago

benelot commented 8 years ago

It seems to be related to the collision of the whole multibody. We will see how this can be fixed.