benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
29 stars 5 forks source link

Use softbody to create tissue with rigidbodies within #222

Open benelot opened 8 years ago

benelot commented 8 years ago

Try to cover multiple rigidbodies with softbody tissue and keep them within the tissue in place (can this be done?).