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minemonics
(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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LSTM networks
#64
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benelot
opened
9 years ago
benelot
commented
9 years ago
A huge bunch of deep learning links:
http://www.slideshare.net/mobile/jmugan/deep-learningforartificialintelligence
http://memkite.com/deep-learning-bibliography/
https://m.youtube.com/watch?v=jna8tAd87yw
http://nikhilbuduma.com/2015/01/11/a-deep-dive-into-recurrent-neural-networks/
http://people.idsia.ch/~juergen/rnnbook.html
http://journal.frontiersin.org/article/10.3389/fncom.2015.00032/abstract
https://courses.cs.ut.ee/2015/neuro/spring/Main/Lectures
https://courses.cs.ut.ee/2015/neuro/spring/Main/Links
http://www.nature.com/nature/journal/v518/n7540/full/nature14236.html
http://neuralnetworksanddeeplearning.com/
A huge bunch of deep learning links: