benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Create bullet physics body model for creatures (phenome) #66

Closed benelot closed 9 years ago

benelot commented 9 years ago

Some ideas to start with:

Additional resources:

benelot commented 9 years ago

Some very useful articles from bullet:

benelot commented 9 years ago

Ogre3D and bullet ragdoll physics

benelot commented 9 years ago

On the springs in the 6DoFSpringJoint: (I mainly searched for the damping factor being the spring constant)