benelot / minemonics

(Alpha Stage, work in progress) An open-source 3D virtual creature evolution simulator built in OGRE rendering engine in C++ to experiment with emergent gait-periodicity in evolved creatures on unknown terrain.
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Look at M5 partitioning algorithm #71

Open benelot opened 9 years ago

benelot commented 9 years ago

learns the partitioning of the state space in reinforcement learning

benelot commented 9 years ago

Also look at the algorithm that was used in the Deepmind paper to flatten the space to 2D.