Closed chase-moskal closed 1 year ago
the current implementation seems to be backwards or something, when i lower it down to 10, it seems to render at high resolution, and the framerate gets worse
resolution at 10 should be very blurry and low-resolution
resolution at 100 should be crisp and render 1:1 for css screen pixels
we should allow higher resolutions than 100%, because high density screens can actually render "sub-pixel" densities
the slider should have a range from 10 to 200 (default is 100)
the canvas could be displayed at different sizes.
we want to represent resolution in terms of a slider, from 10% to 100% -- the actual rendering resolution should be some percentage of the actual canvas dimensions