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Jumbotron #16

Closed benfoxall closed 7 years ago

benfoxall commented 11 years ago

Junkyard jumbotron could be re-implemented to use client side image recognition and webrtc

http://c4fcm.github.io/Junkyard-Jumbotron/

https://github.com/c4fcm/Junkyard-Jumbotron

client js ARToolkit would be perfect for this - https://github.com/kig/JSARToolKit

Because we could process video, we could sync up the timestamps of each device, perhaps using something like manchester coding

Perhaps make use of 3d orientation?

screen shot 2013-10-29 at 12 27 31

benfoxall commented 10 years ago

http://youtu.be/AclwH64eAkU < sony jumbotron unit teardown. Awesome

benfoxall commented 10 years ago

First slide format for #mkgn

screen shot 2014-04-13 at 20 54 17

benfoxall commented 10 years ago

for the readme: "Prior Art" and "Why" source

benfoxall commented 10 years ago

Jumbotron Fame

dancing-gif anigif_enhanced-buzz-11394-1369332487-17

benfoxall commented 10 years ago

Wrap up

[ picture of someone looking at phone ]

The point here is that we fundamentally interact with technology in a physical way. Here, our physical way of interacting with a device is completely isolated and lonely, even though the device is pretty awesome.

And by thinking about our physical environment, and how our devices join us within that - I think we can make much more compelling technology.

As developers and designers, we need to think about the bigger picture than our implementation. We're not building websites/apps, we're building ways that a human being can achieve some kind of goal (even if that goal is something pretty to look at!)

And when we're planning out a project and we start thinking - "what should this site do", we've already gone too far - we should be thinking "what am I allowing a user to achieve".

benfoxall commented 10 years ago

We should be thinking about the most natural way to interact

benfoxall commented 10 years ago

Overall Flow