Open cacheflowe opened 1 year ago
Ok, probably just need to do a git bisect
to track down the change that caused it to break. I think this was around the time that there were some updates to fix up how tessellation and shapes were behaving. @codeanticode may have an idea.
The box has two children (don't know why). If you use the setFill on the first child it works.
PShape shape;
public void setup() {
size(640, 360, P3D);
shape = createShape(BOX, 100, 100, 100).getTessellation();
updateFill(shape.getChild(0));
}
public void updateFill(PShape shape) {
int numVerts = shape.getVertexCount();
for (int i = 0; i < numVerts; i++) {
shape.setFill(i, color(random(255), random(255), random(255)));
}
}
public void draw() {
background(0);
translate(width/2, height/2, 0);
rotateY(frameCount * 0.01);
shape(shape);
}
This used to work in Processing 3.x, but no longer works in recent Processing 4 versions.
Here's a complete sketch. In Processing 3.x and up to 4.0.b2, we see the box updates to random vertex colors. Since Processing 4.0.b4 (or maybe beta 3), it doesn't have an effect.