Closed whatskenmaking closed 1 year ago
When importing a custom palette (.dat file), the custom palette isn't used. Looking through the code in gameBadgePico.cpp, line 210 is using a hard coded palette file name:
file.open("palette_0.dat", O_RDONLY);
This needs to be switched over to a variable
Resolved in commit 1398ab1
When importing a custom palette (.dat file), the custom palette isn't used. Looking through the code in gameBadgePico.cpp, line 210 is using a hard coded palette file name:
file.open("palette_0.dat", O_RDONLY);
This needs to be switched over to a variable