benheck / gamebadge3

Source/asset files for MGC workshop 2023 "Gamebadge3"
GNU General Public License v3.0
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Custom palettes are not being used #1

Closed whatskenmaking closed 1 year ago

whatskenmaking commented 1 year ago

When importing a custom palette (.dat file), the custom palette isn't used. Looking through the code in gameBadgePico.cpp, line 210 is using a hard coded palette file name:

file.open("palette_0.dat", O_RDONLY);

This needs to be switched over to a variable

whatskenmaking commented 1 year ago

Resolved in commit 1398ab1