Closed rasmusq closed 2 months ago
@rasmusq this is indeed the correct behavior for the current build. Goverlay executes vkcube in a separated process, so they are independent. I plan to recreate vkcube using DXVK inside goverlay in a future build, we won't need vkcube anymore.
Sounds like a great solution to me!
Whenever I need to close goverlay, the preview keeps itself open. The only way I can make the preview close with the program is if I run it in a terminal and quit it from the terminal with CTRL+C. This leads to many previews to keep being open when I am trying to tweak things ingame.
These are my specs: OS: Arch Linux x86_64 Host: B550 AORUS ELITE V2 Kernel: Linux 6.10.3-arch1-1 Uptime: 1 hour, 44 mins Packages: 880 (pacman), 10 (flatpak) Shell: fish 3.7.1 Display (Mi Monitor): 3440x1440 @ 120 Hz in 34″ [External] WM: Hyprland (Wayland) Cursor: Bibata-Modern-Classic (24px) Terminal: alacritty 0.13.2 Terminal Font: alacritty (16pt) CPU: AMD Ryzen 5 5600X (12) @ 3.70 GHz GPU: AMD Radeon RX 6800 XT [Discrete] Memory: 4.65 GiB / 31.27 GiB (15%) Swap: 256.00 KiB / 4.00 GiB (0%) Disk (/): 565.61 GiB / 953.37 GiB (59%) - btrfs Local IP (eno1): 192.168.1.204/24 Locale: en_US.UTF-8