benknoble / frosthaven-manager

GUI Frosthaven Scenario Manager
https://benknoble.github.io/frosthaven-manager
Other
5 stars 0 forks source link

Auto-handle conditions #21

Open benknoble opened 1 year ago

benknoble commented 1 year ago

Some conditions are easy to auto-handle if there is a concept of an "active group" (either a player or a monster). So work on this would almost certainly need to implement that first.

My brain-dump on the matter:

Some condition updates do not need the active group (e.g., remove the condition at the end of the round).

Auto-handling conditions like this would be a nice automation feature. One difficult part is removing conditions that disappear when damage is taken or healing is performed: there is no easy way to indicate whether HP is changing as a result of damage/healing or because the players needed to make adjustments. So that may need to be left manual.