Sometimes you would rather play fog-of-war style where you don't know what's behind doors.
Supporting adding a new monster group mid-scenario (and handling its initiative correctly, which is tricky) would tackle both problems. For initiative, we probably need the "active group" from #21.
Supporting adding a new monster group mid-scenario (and handling its initiative correctly, which is tricky) would tackle both problems. For initiative, we probably need the "active group" from #21.