This probably covers a wide range of possibilities:
saving and restoring player information (like names and HP, or classes if those ever get added)
saving and restoring state in the middle of a scenario
???
My personal preference is to let you choose the files location rather than doing something magical (read: hidden, possibly hard to find/port between machines) like preferences, but we may need preferences for other features anyway.
This probably covers a wide range of possibilities:
My personal preference is to let you choose the files location rather than doing something magical (read: hidden, possibly hard to find/port between machines) like preferences, but we may need preferences for other features anyway.