The rules preview indicates that we will be able to upgrade loot cards with stickers to enhance the value of the card. The current loot cards are random, and I plan to hard code the base cards when the game arrives.
In the future, we will need a way to indicate that certain cards have been upgraded with certain stickers. The code to modify the cards is straightforward, but there are questions:
what should the GUI to do the modification look like?
should the modifications persist between sessions or be entered in the manager each time? If the former, perhaps a "loot database" whose default is the unmodified cards is easier, and can be managed by the players? Then we need another "editor" though.
The rules preview indicates that we will be able to upgrade loot cards with stickers to enhance the value of the card. The current loot cards are random, and I plan to hard code the base cards when the game arrives.
In the future, we will need a way to indicate that certain cards have been upgraded with certain stickers. The code to modify the cards is straightforward, but there are questions: