I can't decide if this should be per-monster or only for the whole group, but:
An action button that expires expirable conditions (muddle, immobilize, etc.) would be very handy.
Similar for a button that expires healable conditions (brittle, wound, poison) or damageable conditions (brittle, ward), but this necessarily has to be individual. Perhaps I could beta-test having damage/heals automatically expire those conditions on the understanding that "undo" is the best way to revert mistakes?
I can't decide if this should be per-monster or only for the whole group, but:
An action button that expires expirable conditions (muddle, immobilize, etc.) would be very handy.
Similar for a button that expires healable conditions (brittle, wound, poison) or damageable conditions (brittle, ward), but this necessarily has to be individual. Perhaps I could beta-test having damage/heals automatically expire those conditions on the understanding that "undo" is the best way to revert mistakes?