Open BigGiantHead opened 10 years ago
Hi Ivan,
if I can answer for Ben.
Unity uses DirectX 11 textures, so this will not be received by the current Version 1 Spout apps because they are all DirectX 9.
The Spout DX11 demo receiver will work OK, but the FFGL plugins on the Spout2 repository have been compiled for DirectX 9 due to a memory leak bug in the current NVIDIA driver. I have recompiled the the receiver just now for DirectX 11 testing and I think you find it will work with the Unity sender.
Of course you might find a huge memory leak and Resolume will crash after 15 minutes or so. We are all waiting on the new driver which has been promised this month, but we don't know when it will actually be released.
Cheers,
Lynn Jarvis
Hey Guys,
Any news on this point?
I still can't have Unity in DX11 mode working with Resolume
The original post here was due to an NVIDIA driver bug and it has been fixed for a long time now. All Spout 2.004 apps can work in either DirectX 9 or DirectX 11 mode. Unity works best with DirectX 11. The test for compatibility is whether the Spout demo sender/receiver work together. If you have trouble with this contact me at spout@zeal.co. If they do work OK, the Unity plugin should be received OK with the Spout demo receiver
Hello, which version of Unity are you using ? I'm using Unity 5.2.3f1 with latest version of Spout4Unity & Spout v2.004 and it works well
Also, the officiel repo for Unity Spout Plugin is here now : https://github.com/sloopidoopi/Spout4Unity please post your issues there.
I'm using Unity 5.2.2f1. Tkanks for the link i created my own issue. https://github.com/sloopidoopi/Spout4Unity/issues/8
Hi Benkuper,
Thanks for writing this wonderful plugin, but I could not get it to work with resolume. It works perfectly well with the Spout DX11 demo receiver. Maybe a hint would be that the Spout Panel detects the Unity sender as DirectX9 instead of DirectX11.
Ivan