Closed samnewman86 closed 4 years ago
Thanks Sam! For me it seems that this PR can be closed because #31 also includes the changes? right? If not - could you point out where the differences are and why two PRs make sense? Its not directly obvious for me
i had removes scene. from the scene entities, but the code does this for you.
okay, so closing in favor of #31 :)
I've tried to provide some more description to get people started